This one-day workshop covers everything you need to know to start making 2D browser-based games with physics. If you’re a web developer wanting to learn more about game development, or a game developer ready to expand to the browser, this is the class for you.
Using the skills you’ll acquire in this course, you’ll be able to create a graphical, 2D browser-based game with physics (think Angry Birds). You’ll apply tools like Canvas, HTML5 Audio, and physics engines such as box2d to create games with environments and obstacles. Finally, you’ll see how to put it all together with a player and keyboard controls. We’ll cover: